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Friends from Fairy Tales
1

Friends from Fairy Tales

Power
RareCombatant
Unique

Select and create 1 of either Doggie or Teddy

Adelheid7 forms
CHAOS CARD DOSSIER · Rare

Friends from Fairy Tales

Power Unique Card Combatant
Card Effect

Select and create 1 of either Doggie or Teddy

AP
1
Type
Power
Rarity
Rare
Source
Combatant
Combatant Adelheid
ATTRIBUTE HISTORY

Attribute History

AP, classification, and effects retained by data version for transparent verification.

Only one verified version is available; future changes will be appended automatically.

Data version20260729-0447b033Current
First recorded
AP
1
Type
能力卡
Rarity
稀有
System
独特卡
Source
战斗员
Recorded effect

Select and create 1 of either Doggie or Teddy

EPIPHANY

Epiphany

Choose only one between an Epiphany skill and an Epiphany option

Epiphany Options4

At turn start, Counterattack 1
1 Immunity
At the end of the turn, Fixed Shield 20%
Fortitude 1
DIVINE EPIPHANY

Divine Epiphany

Choose one Epiphany result, one divine option, and one deity type

Deity TypeNo attribute bonus

Divine Options12

Reduce Cost of this card by 1
1 Morale, 1 Resolve
Draw 1 card(s) of this unit
Apply Retain to this card
At the start of each turn, when this card is the first card used, Draw 2
At the start of the turn, 2 Mark to random enemies
TRIGGER TUNING 2 AP on the next turn
Decrease Cost of Ego Skill by 1 for this turn
At the start of the turn, change the Cost of this card to 0 - 3
Move 2 Exhaust card from Discard Pile to hand
Apply Combo to this card
Treated as a Common Card Draw 1 Common Card(s)
RELATED TERMS

Related Terms

Keywords, battle statuses, and rules directly involved in this card effect.

Unique

Card Keyword

Can only possess 1 of each Unique card

Select

Effect Rule

Select an option to activate its effect

UPGRADE FORMS

Card Upgrades

Effect changes grouped by Potential, Epiphany, and EGO Breakthrough

Epiphany

5
Epiphany 11 AP

Create 1[/] Doggie[/] +20% Damage Amount[/] to Doggie for every 1 Blessing card in possession (max 15 cards)[/]

Epiphany 21 AP

Create 1[/] Teddy[/] When Damage is taken, move[/] Teddy[/] to hand (1 time per turn)[/]

Epiphany 31 AP

Create 4[/] Doggie (Pack)[/] in Draw Pile[/]

Epiphany 41 AP

Create 1[/] Teddy[/] When[/] Teddy[/] is used, 1 Counterattack, and for 1 turn, Retain Counterattack[/]

Epiphany 51 AP

Create 1[/] Doggie (Morphed)[/]

Other Upgrades

2
Doggie0 AP

60% Defense-Based Damage × 4

Teddy0 AP

200% Shield 2 Damage Reduction

ARCHIVE LINKS

Archive & Links

Collections, generated cards, and related entries

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